When the neolate Aspphalindshaskink was born, none could deny her anatomical design varied from expected snakelet species norms. The face bore more a human style rather than the design for those with slithering genes. It was elongated top to bottom, exhibiting forward facing eyes providing depth perception. While not bat like, the ears were over large and pointed on the top. This feature, paired with two outward curving horns atop the head, formed a visage somewhat demonic. The eyes each came with lid, lash and brow surrounding an iris much in the shape of a slanted tear drop. The extra length of the nose proved to greatly enhance the sense of smell which in turn allows the tongue to perform other tasks more efficiently. Pliable lips, controlled by additional muscle tissue, enabled speech far more eloquent that that of most reptilian species.
Perhaps the most outstanding feature was the split of tail into five sections. These could be closed into what resembled a normal pointed slithering termination. More remarkable was the ability to deploy them individually or as a group which functioned as a hand with fingers and thumb opposed. This particular feature, while at first appearing quite strange, imbued great benefit. With proper positioning this rear portion could be used to simulate the functionality of an arm and hand, which proved most adept for scratching of nose or applying color precisely to the face. It could be used to grasp, thereby assisting movement through the canopy, a great enhancement for an arboreal creature. When wrapped around a limb, the hand could then be lower to snatch unwary prey. With small amount of effort and proper use of coils and tail, a banana she could peel.
Images Too Dark ?View
The images are at times a little dark. Be aware that you are viewing them on a computer screen, cell phone, etc. The visibility may be affected by your settings, time of day or even your location. Often, viewing them in a less lighted environment helps.
If they are really too dark, then I need to make adjustments to the images. At times I created items that looked good only to come back the next day and wonder what happened to them. Too dark or too light! I may have been affected by the same conditions.
One other note! While you can certainly look at them on your phone, I think you will find the experience much better when viewed on a larger computer. Some times, the extra space is just better.